Who doesn't know Clash of Clans. The game that was released for iOS back in 2012 and Android in 2013 has achieved a lot of things; and by a lot, I mean really a lot. Even at the early time when the game has just released, Clash of Clans has shown a really good potential, becoming AppStore top 5 download between December 2012 and May 2013. It finally rape it sow during last year, when Clash of Clans became the top grossing app on both iOS and Android. Clash of Clans even generates a huge 1.5 million dollars per day!
The gameplay that's offered by Clash of Clans was a fresh idea at that time. You get to build a defense, gold producing machine, then build troops with the gold you've produced. Afterwards, you get to attack other players to get more gold, and repeat that again. I know that this isn't a fresh idea anymore since so many games have copied this mechanic and use it as their core. However, that's not the reason why this game was able to generate 1.5 million dollars in 2015. It is in my opinion the community behind the game. The ability to create clans, defending and attacking other clans together, supported with reliable network server, making this game is the next 'World of Warcraft'.
Now after a huge success in 2015, the developer of Clash of Clans, Supercell, wants to repeat that success again with the same community and similar policy, but with a fresh gameplay. To do that, Supercell creates another real-time multiplayer game starring all the familiar characters from Clash of Clans, called Clash Royale.