I couldn't ride a bike, let alone racing in a motorbike. However, I've always enjoyed myself playing with motorcycle racing arcade machine during my childhood. While imagining myself as a real rider, I often made the voice like "VROOM VROOM" (who's with me?). Nevertheless, it was a good time and SEGA ManX TT was one of my favorite motorcycle arcade machine game at that time.
However, long before I was even born into this world, long before the developers were even used digital screen for the UI, there were racing arcade games that only use magnets, papers, relying on mechanics and natures. SEGA was one of the publishers of this kind of game and they called it Moto Champ. An arcade game that was first published back in 1973.
Fast forwarding a little bit. In 1983, the closest thing that perhaps was the ancestor of Gran Turismo or Forza is launched, it's called Tomy Racing Turbo Dashboard. Tomy's driving simulator set the standard for racing games on the home gaming circuit by creating a machine equipped with four-speed gearshifts, speedometer, key ignition, and digital viewing screen.
Now let's get out from our time machine and facing the real life. Kalin Krastev, the man behind a company called RKD Zone, trying to bring back the future into our past. Combining 3D technology with classic electromechanical toys like Moto Champ and Tomy Racing Turbo, was the idea behind Moto RKD Dash.